Hao Zhang
@haoz19PhD student @ UIUC Intern @ World Labs | Ex-Snap | Ex-Stability AI Working on 3D/4D Reconstruction and Generation.
Language Breakdown
Lines of code distribution across 12 owned repositories
T-Shaped Developer
T-shapedDeep in Python with broad versatility
Collaboration Network
Global Impact visualization
Repos
16
PRs
0
Growth
+18%
Top Collaborators
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Coding Streak
Contribution activity over the past year
Top Repositories
Code for MagicPose4D: Crafting Articulated Models with Appearance and Motion Control
Office inference code for World Tracing (object/scene/dynamic). Live demos: https://haoz19.github.io/world-tracing-page/
Physics-based rigging with MPM for realistic character animation. ICCV 2025.
Code for paper: Automatic Rigging and Animation of 3D Characters
Code for Paper: Learning Implicit Representation for Reconstructing Articulated Objects
Code for work: CSL: Class-Agnostic Structure-Constrained Learning for Segmentation Including the Unseen
Code for Open-NeRF: Towards Open Vocabulary NeRF Decomposition
Training code for CVPR 2026 paper: RigMo: Unifying Rig and Motion Learning for Generative Animation
Official project page for World Tracing
Internal review pages for World Tracing inference tests (videos + thumbnails). Not linked from the public project page.
Open Source Impact
Contributions to external projects